Developing Akorros part 5 – the Place of the Silver Dragon

A dragon carving standing out from a wall

This is part 5 in a multi-part series developing the city of Akorros in Darokin from the skeleton outline in GAZ11 The Republic of Darokin to a full-fledged city which I can use as a campaign base. In this series of blog posts you will be able to follow along my research and thinking as … Continue reading Developing Akorros part 5 – the Place of the Silver Dragon

Coping

Okay, a slightly unusual, off-topic post this time. We've been living with lockdown in the UK for two months now, and it's been rather longer since my last post, so I thought it time to put fingers to keyboard again. Last year was looking good. I smashed it with RPGaDay and managed to get 31 … Continue reading Coping

Developing Akorros (part 4) – Cirera, the Festival of Love

This is part 4 in a multi-part series developing the city of Akorros in Darokin from the skeleton outline in GAZ11 The Republic of Darokin to a full-fledged city which I can use as a campaign base. In this series of blog posts you will be able to follow along my research and thinking as … Continue reading Developing Akorros (part 4) – Cirera, the Festival of Love

Experience Award Tokens

Melestrua's XP Award Tokens

Experience Points were one of the greatest innovations in the original role-playing game by Gary Gygax and Dave Arneson. Not only could characters have adventures, but they could improve and get more powerful as a result of their experience. As originally published, the rules were clear — each gold piece value earned was worth 1 … Continue reading Experience Award Tokens