RPGaDay2019 Day 29 – Evolve

Evolve. That's the inspiration for day 29 of #RPGaDay2019, following Love yesterday. I played BECMI instead of AD&D 2e (which I now know is what that was). I missed 3e, 3.5, Pathfinder and 4e and only returned at 5e. So I'm not very qualified to chart the evolution of D&D - DM David has a … Continue reading RPGaDay2019 Day 29 – Evolve

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RPGaDay2019 Day 28 – Love

Love. That's the inspiration for day 28 of #RPGaDay2019, following Suspense yesterday. I have to confess romantic love hasn't featured much in my D&D sessions. The closest I've come was my friend's characters during my teenage years - he had a male magic user and a female elf who were definitely partnered. But since we … Continue reading RPGaDay2019 Day 28 – Love

RPGaDay2019 Day 24 – Triumph and Day 25 – Calamity

Triumph and Calamity. Those are the inspirations for days 24 and 25 of #RPGaDay2019, following Surprise yesterday. And I'm going to take advantage of being a little bit behind to consider them together. After all, they are flip sides of the same coin. They are both significant events in the story of the campaign. Without … Continue reading RPGaDay2019 Day 24 – Triumph and Day 25 – Calamity

RPGaDay2019 Day 23 – Surprise

Surprise. That's the inspiration for day 23 of #RPGaDay2019, following Lost yesterday. How much should you try to surprise your players? On the one hand, you don't want the story to be too predictable, and for everything to always run the same way. You want to keep the players on their toes a bit, otherwise … Continue reading RPGaDay2019 Day 23 – Surprise

RPGaDay2019 Day 21 – Vast

Vast. That's the inspiration for day 21 of #RPGaDay2019, following Noble yesterday. I love the vastness of the world now called Mystara, particularly the Known World. It is so vast in both scope and extent, particularly once you add the later adventures such as X4/X5 Master of the Desert Nomads, the journeys of the Princess … Continue reading RPGaDay2019 Day 21 – Vast

RPGaDay2019 Day 19 – Scary

Scary. That's the inspiration for day 19 of #RPGaDay2019, following Plenty yesterday. How do you make your sessions scary? It's not something I've had much success understanding. It certainly doesn't seem to relate to the difficulty of the battle. I've had the characters face battles which came very close to TPKs, and I think I … Continue reading RPGaDay2019 Day 19 – Scary

RPGaDay2019 Day 18 – Plenty

Plenty. That's the inspiration for day 18 of #RPGaDay2019, following One yesterday. How often do we consider the implications of things being plentiful? I know D&D isn't meant to be an exact simulation of the world and that's one of its strengths, but anything common becomes inherently less valuable. In the BECMI days, 80% of … Continue reading RPGaDay2019 Day 18 – Plenty