#RPGaDay2018: Day 12 – your wildest character concept

Ooo. Well, I'm only a GM nowadays, so I don't tend to create characters to play. So my character concepts are NPCs. I've already talked about the depressed mud mephit, and I'm rather wary of talking about some of the other wild NPCs because the players don't yet know everything and might read this... So … Continue reading #RPGaDay2018: Day 12 – your wildest character concept

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#RPGaDay2018: Day 11 – what’s your wildest character name

I'm not really one for wild character names myself - I try to make them fit the region they come from, so they tend to be inspired by names from one or other nation in this world. So I'm going to have to defer to players in my games instead. Possibly my wildest names so … Continue reading #RPGaDay2018: Day 11 – what’s your wildest character name

#RPGaDay2018: Day 9 – How has a game surprised you?

Part of https://www.facebook.com/RPGaDAY/ I've got two different answers here. For the first one - my first session with the group I dropped in the swamp really surprised me because they were so much more interactive than any other groups I've experienced before. They were talking to the NPCs, asking questions, interacting. A couple of them even … Continue reading #RPGaDay2018: Day 9 – How has a game surprised you?

#RPGaDay2018: Day 16 – Describe your plans for your next game

Okay, I'm jumping ahead out of order. But my plans for tomorrow night are interesting, and this is still a late post 🙂 So I've mentioned how I've got two Monday night groups going. And I mentioned due to life changes both groups have reduced in number. So tomorrow night I combine the two groups. The … Continue reading #RPGaDay2018: Day 16 – Describe your plans for your next game

#RPGaDay2018: Day 8 – How can we get more people playing?

Ah yes - the perennial question for all groups and hobbies. There are so many competing options out there that persuading people to start doing [my-favourite-passtime] is always a challenge. And D&D requires quite an investment in time to play properly. Not so much in getting started, but a session takes up several hours, and … Continue reading #RPGaDay2018: Day 8 – How can we get more people playing?

#RPGaDay2018: Day 7 – How can a GM make the stakes important?

I had to answer this on the fly recently. You may remember I introduced my new group by dropping them into a swamp where they met Druht, a depressed mud mephit. Druht disappeared when a horde of lizardfolk surrounded them and took them capture, and then held them in a hut at the back of … Continue reading #RPGaDay2018: Day 7 – How can a GM make the stakes important?

#RPGaDay2018: Day 5 – What (who) is your favourite recurring NPC?

That's an easy one.  I have found Clifton Caldwell the most useful NPC to date. He featured in the very first 5e campaign I ran for my family two years ago, and he is still acting as goal doner and gold owner to this day. According to B9 Castle Caldwell and Beyond, Clifton Caldwell is … Continue reading #RPGaDay2018: Day 5 – What (who) is your favourite recurring NPC?

#RPGaDay2018: Day 4 – What (who) is your most memorable NPC?

(still catching up...) I've got a few options here. In my Karameikos campaign, they still talk about Grygory, a guard who accompanied them on a decoy caravan to try to draw in the raiders who were threatening the mountain pass. The caravan was ambushed by gnolls, and Ivan the other guard was pretty much taken … Continue reading #RPGaDay2018: Day 4 – What (who) is your most memorable NPC?