I'm currently working through Castle Amber, as mentioned in previous posts. However, I've got bored of just running the encounters and rooms in the module, so I've started to go off-piste.This is a room I added in place of the Green Man - area 41 - and the empty room where they have to find … Continue reading Water trap puzzle – an encounter for 5e
In Always Tell me the Odds: Redesigning Random Encounters, The Angry GM highlights something which has struck me since returning to the D&D scene after a break of 25 years. Back when I started, wandering monsters were random encounters which might or might not lead to a fight. The Basic Dungeon Master's Rulebook contained reaction … Continue reading When did random encounters become unplanned battles?